Monkey game development : beginner's guide : create monetized 2D games deployable to almost any platform / / Michael Hartlef.

Saved in:
Bibliographic Details
:
TeilnehmendeR:
Year of Publication:2012
Language:English
Series:Learn by doing : less theory, more results
Online Access:
Physical Description:xvi, 373 p. :; ill. (some col.).
Notes:Includes index.
Tags: Add Tag
No Tags, Be the first to tag this record!
id 500932949
ctrlnum (MiAaPQ)500932949
(Au-PeEL)EBL932949
(CaPaEBR)ebr10555102
(CaONFJC)MIL355549
(OCoLC)794492035
collection bib_alma
fullrecord <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01386nam a2200349 a 4500</leader><controlfield tag="001">500932949</controlfield><controlfield tag="003">MiAaPQ</controlfield><controlfield tag="005">20200520144314.0</controlfield><controlfield tag="006">m o d | </controlfield><controlfield tag="007">cr cn|||||||||</controlfield><controlfield tag="008">120516s2012 enka sf 001 0 eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="z">9781849692038</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781849692090 (electronic bk.)</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(MiAaPQ)500932949</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(Au-PeEL)EBL932949</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(CaPaEBR)ebr10555102</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(CaONFJC)MIL355549</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)794492035</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">MiAaPQ</subfield><subfield code="c">MiAaPQ</subfield><subfield code="d">MiAaPQ</subfield></datafield><datafield tag="050" ind1=" " ind2="4"><subfield code="a">GV1469.3</subfield><subfield code="b">.H37 2012</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Hartlef, Michael.</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Monkey game development</subfield><subfield code="h">[electronic resource] :</subfield><subfield code="b">beginner's guide : create monetized 2D games deployable to almost any platform /</subfield><subfield code="c">Michael Hartlef.</subfield></datafield><datafield tag="260" ind1=" " ind2=" "><subfield code="a">Birmingham [England] :</subfield><subfield code="b">Packt Pub.,</subfield><subfield code="c">2012.</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">xvi, 373 p. :</subfield><subfield code="b">ill. (some col.).</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Learn by doing : less theory, more results</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes index.</subfield></datafield><datafield tag="533" ind1=" " ind2=" "><subfield code="a">Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Video games</subfield><subfield code="x">Design</subfield><subfield code="v">Handbooks, manuals, etc.</subfield></datafield><datafield tag="650" ind1=" " ind2="0"><subfield code="a">Computer games</subfield><subfield code="x">Design</subfield><subfield code="v">Handbooks, manuals, etc.</subfield></datafield><datafield tag="655" ind1=" " ind2="4"><subfield code="a">Electronic books.</subfield></datafield><datafield tag="710" ind1="2" ind2=" "><subfield code="a">ProQuest (Firm)</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=932949</subfield><subfield code="z">Click to View</subfield></datafield></record></collection>
record_format marc
spelling Hartlef, Michael.
Monkey game development [electronic resource] : beginner's guide : create monetized 2D games deployable to almost any platform / Michael Hartlef.
Birmingham [England] : Packt Pub., 2012.
xvi, 373 p. : ill. (some col.).
Learn by doing : less theory, more results
Includes index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Video games Design Handbooks, manuals, etc.
Computer games Design Handbooks, manuals, etc.
Electronic books.
ProQuest (Firm)
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=932949 Click to View
language English
format Electronic
eBook
author Hartlef, Michael.
spellingShingle Hartlef, Michael.
Monkey game development beginner's guide : create monetized 2D games deployable to almost any platform /
Learn by doing : less theory, more results
author_facet Hartlef, Michael.
ProQuest (Firm)
ProQuest (Firm)
author_variant m h mh
author2 ProQuest (Firm)
author2_role TeilnehmendeR
author_corporate ProQuest (Firm)
author_sort Hartlef, Michael.
title Monkey game development beginner's guide : create monetized 2D games deployable to almost any platform /
title_sub beginner's guide : create monetized 2D games deployable to almost any platform /
title_full Monkey game development [electronic resource] : beginner's guide : create monetized 2D games deployable to almost any platform / Michael Hartlef.
title_fullStr Monkey game development [electronic resource] : beginner's guide : create monetized 2D games deployable to almost any platform / Michael Hartlef.
title_full_unstemmed Monkey game development [electronic resource] : beginner's guide : create monetized 2D games deployable to almost any platform / Michael Hartlef.
title_auth Monkey game development beginner's guide : create monetized 2D games deployable to almost any platform /
title_new Monkey game development
title_sort monkey game development beginner's guide : create monetized 2d games deployable to almost any platform /
series Learn by doing : less theory, more results
series2 Learn by doing : less theory, more results
publisher Packt Pub.,
publishDate 2012
physical xvi, 373 p. : ill. (some col.).
isbn 9781849692090 (electronic bk.)
callnumber-first G - Geography, Anthropology, Recreation
callnumber-subject GV - Leisure and Recreation
callnumber-label GV1469
callnumber-sort GV 41469.3 H37 42012
genre Electronic books.
genre_facet Handbooks, manuals, etc.
Electronic books.
url https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=932949
illustrated Illustrated
oclc_num 794492035
work_keys_str_mv AT hartlefmichael monkeygamedevelopmentbeginnersguidecreatemonetized2dgamesdeployabletoalmostanyplatform
AT proquestfirm monkeygamedevelopmentbeginnersguidecreatemonetized2dgamesdeployabletoalmostanyplatform
status_str n
ids_txt_mv (MiAaPQ)500932949
(Au-PeEL)EBL932949
(CaPaEBR)ebr10555102
(CaONFJC)MIL355549
(OCoLC)794492035
is_hierarchy_title Monkey game development beginner's guide : create monetized 2D games deployable to almost any platform /
author2_original_writing_str_mv noLinkedField
_version_ 1792330731272273920