Game character creation with Blender and Unity / Chris Totten.

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Year of Publication:2012
Edition:1st ed.
Language:English
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Physical Description:xxv, 292 p. :; col. ill.
Notes:Includes index.
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100 1 |a Totten, Chris. 
245 1 0 |a Game character creation with Blender and Unity  |h [electronic resource] /  |c Chris Totten. 
250 |a 1st ed. 
260 |a Indianapolis :  |b John Wiley & Sons,  |c 2012. 
300 |a xxv, 292 p. :  |b col. ill. 
500 |a Includes index. 
533 |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. 
630 0 0 |a Blender (Computer file) 
650 0 |a Video game characters. 
655 4 |a Electronic books. 
710 2 |a ProQuest (Firm) 
856 4 0 |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=836578  |z Click to View