3ds Max 2012 bible / Kelly L Murdock.

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Year of Publication:2011
Language:English
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Physical Description:xliv, 1250 p.
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020 |z 9781118022207 (pbk : alk. paper) 
020 |z 1118022203 (pbk : alk. paper) 
020 |a 9781118123324 (electronic bk.) 
035 |a (MiAaPQ)500698074 
035 |a (Au-PeEL)EBL698074 
035 |a (CaPaEBR)ebr10484888 
035 |a (CaONFJC)MIL320414 
035 |a (OCoLC)747412831 
040 |a MiAaPQ  |c MiAaPQ  |d MiAaPQ 
050 4 |a TR897.7  |b .M87 2011 
100 1 |a Murdock, Kelly. 
245 1 0 |a 3ds Max 2012 bible  |h [electronic resource] /  |c Kelly L Murdock. 
260 |a Indianapolis, Ind. :  |b Wiley,  |c 2011. 
300 |a xliv, 1250 p. 
505 0 |a pt. 1. Getting started with 3ds Max -- pt. 2. Working with objects -- pt. 3. Modeling basics -- pt. 4. Materials, cameras, and lighting basics -- pt. 5. Animation and rendering basics -- pt. 6. Advanced modeling -- pt. 7. Advanced materials -- pt. 8. Advanced animation techniques -- pt. 9. Working with characters -- pt. 10. Dynamic animation -- pt. 11. Advanced lighting and rendering. 
533 |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. 
630 0 0 |a 3ds max (Computer file) 
650 0 |a Computer animation. 
655 4 |a Electronic books. 
710 2 |a ProQuest (Firm) 
856 4 0 |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=698074  |z Click to View