3ds Max 2012 bible / Kelly L Murdock.
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Year of Publication: | 2011 |
Language: | English |
Online Access: | |
Physical Description: | xliv, 1250 p. |
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LEADER | 01626nam a2200361 a 4500 | ||
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001 | 500698074 | ||
003 | MiAaPQ | ||
005 | 20200520144314.0 | ||
006 | m o d | | ||
007 | cr cn||||||||| | ||
008 | 110615s2011 inu s 000 0 eng d | ||
010 | |z 2011932100 | ||
020 | |z 9781118022207 (pbk : alk. paper) | ||
020 | |z 1118022203 (pbk : alk. paper) | ||
020 | |a 9781118123324 (electronic bk.) | ||
035 | |a (MiAaPQ)500698074 | ||
035 | |a (Au-PeEL)EBL698074 | ||
035 | |a (CaPaEBR)ebr10484888 | ||
035 | |a (CaONFJC)MIL320414 | ||
035 | |a (OCoLC)747412831 | ||
040 | |a MiAaPQ |c MiAaPQ |d MiAaPQ | ||
050 | 4 | |a TR897.7 |b .M87 2011 | |
100 | 1 | |a Murdock, Kelly. | |
245 | 1 | 0 | |a 3ds Max 2012 bible |h [electronic resource] / |c Kelly L Murdock. |
260 | |a Indianapolis, Ind. : |b Wiley, |c 2011. | ||
300 | |a xliv, 1250 p. | ||
505 | 0 | |a pt. 1. Getting started with 3ds Max -- pt. 2. Working with objects -- pt. 3. Modeling basics -- pt. 4. Materials, cameras, and lighting basics -- pt. 5. Animation and rendering basics -- pt. 6. Advanced modeling -- pt. 7. Advanced materials -- pt. 8. Advanced animation techniques -- pt. 9. Working with characters -- pt. 10. Dynamic animation -- pt. 11. Advanced lighting and rendering. | |
533 | |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. | ||
630 | 0 | 0 | |a 3ds max (Computer file) |
650 | 0 | |a Computer animation. | |
655 | 4 | |a Electronic books. | |
710 | 2 | |a ProQuest (Firm) | |
856 | 4 | 0 | |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=698074 |z Click to View |