Innovative Learning Environments in STEM Higher Education : : Opportunities, Challenges, and Looking Forward.
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Superior document: | SpringerBriefs in Statistics Series |
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TeilnehmendeR: | |
Place / Publishing House: | Cham : : Springer International Publishing AG,, 2021. ©2021. |
Year of Publication: | 2021 |
Edition: | 1st ed. |
Language: | English |
Series: | SpringerBriefs in Statistics Series
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Online Access: | |
Physical Description: | 1 online resource (148 pages) |
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Table of Contents:
- Intro
- Foreword
- Acknowledgments
- Personalized and Adaptive Learning Chapter Contributors
- Multimodal Learning Chapter Contributors
- Cross Reality Chapter Contributors
- Artificial Intelligence/Machine Learning Chapter Contributors
- Workshop Attendees
- Contents
- Introduction
- 1 X-FILEs Approach
- 2 X-FILEs Workshop Activities
- 3 ILEs Addressed by X-FILEs Project
- 4 Education Technology Trends Identified Prior to the X-FILEs Project
- 5 Conclusion
- 5.1 Overall Impacts
- 5.2 Limitations
- 5.3 Future of X-FILEs
- References
- Personalized and Adaptive Learning
- 1 Emerging Trends and Pedagogies
- 1.1 Defining Personalized and Adaptive Learning
- 1.2 Pedagogies of Adaptive Learning
- 1.3 Emerging Technologies
- 2 Use of Personalized and Adaptive Learning in 2026
- 2.1 Content Presentation
- 2.1.1 Opportunities
- 2.1.2 Challenges
- 2.1.3 Implementation Strategies
- 2.1.4 Research Questions
- 2.2 Interactions and Communications
- 2.2.1 Opportunities
- 2.2.2 Challenges
- 2.2.3 Implementation Strategies
- 2.2.4 Research Questions
- 2.3 Learner Activities
- 2.3.1 Opportunities
- 2.3.2 Challenges
- 2.3.3 Implementation Strategies
- 2.3.4 Research Questions
- 2.4 Assessment
- 2.4.1 Opportunities
- 2.4.2 Challenges
- 2.4.3 Implementation Strategies
- 2.4.4 Research Questions
- 2.5 Co-curricular Activities
- 2.5.1 Opportunities
- 2.5.2 Challenges
- 2.5.3 Implementation Strategies
- 2.5.4 Research Questions
- 3 Conclusions
- References
- Multimodal Learning
- 1 Emerging Trends and Pedagogies
- 1.1 Aspects of Teaching and Learning Covered in the MML Literature
- 1.1.1 Content Presentation
- 1.1.2 Interactions and Communications
- 1.1.3 Learner Activities
- 1.1.4 Assessment
- 1.1.5 Co-curricular
- 1.2 Research Questions Answered
- 1.3 Future Research
- 2 Use of Multimodal Learning in 2026.
- 2.1 Content Presentation
- 2.1.1 Opportunities
- 2.1.2 Challenges
- 2.1.3 Implementation Strategies
- 2.1.4 Research Questions
- 2.2 Interactions and Communications
- 2.2.1 Opportunities
- 2.2.2 Challenges
- 2.2.3 Implementation Strategies
- 2.2.4 Research Questions
- 2.3 Learner Activities
- 2.3.1 Opportunities
- 2.3.2 Challenges
- 2.3.3 Implementation Strategies
- 2.3.4 Research Questions
- 2.4 Assessment
- 2.4.1 Opportunities
- 2.4.2 Challenges
- 2.4.3 Implementation Strategies
- 2.4.4 Research Questions
- 2.5 Co-curricular Activities
- 2.5.1 Opportunities
- 2.5.2 Challenges
- 2.5.3 Implementation Strategies
- 2.5.4 Research Questions
- 3 Conclusion
- References
- Cross Reality (XR): Challenges and Opportunities Across the Spectrum
- 1 Emerging Trends and Pedagogies
- 1.1 Definitions
- 1.2 Key Trends
- 2 Use of XR in 2026
- 2.1 Content Presentation
- 2.1.1 Opportunities
- 2.1.2 Challenges
- 2.1.3 Implementation Strategies
- 2.1.4 Research Questions
- 2.2 Interactions and Communications
- 2.2.1 Opportunities
- 2.2.2 Challenges
- 2.2.3 Implementation Strategies
- 2.2.4 Research Questions
- 2.3 Learner Activities with XR
- 2.3.1 Opportunities
- 2.3.2 Challenges
- 2.3.3 Implementation Strategies
- 2.3.4 Research Questions
- 2.4 Assessment
- 2.4.1 Opportunities
- 2.4.2 Challenges
- 2.4.3 Implementation Strategies
- 2.4.4 Research Questions
- 2.5 Co-curricular Activities
- 2.5.1 Opportunities
- 2.5.2 Challenges
- 2.5.3 Implementation Strategies
- 2.5.4 Research Questions
- 3 Conclusions
- References
- Artificial Intelligence and Machine Learning: An Instructor's Exoskeleton in the Future of Education
- 1 Emerging Trends and Pedagogies
- 1.1 How Do Artificial Intelligence and Machine Learning Appear in Interactive Learning Experiences?
- 2 Use of AI and ML in 2026
- 2.1 Content Presentation.
- 2.1.1 Opportunities
- 2.1.2 Challenges
- 2.1.3 Implementation Strategies
- 2.1.4 Research Questions
- 2.2 Interactions and Communications
- 2.2.1 Opportunities
- 2.2.2 Challenges
- 2.2.3 Research Questions
- 2.3 Learner Activities
- 2.3.1 Opportunities
- 2.3.2 Challenges
- 2.3.3 Implementation Strategies
- 2.3.4 Research Questions
- 2.4 Assessment
- 2.4.1 Opportunities
- 2.4.2 Challenges
- 2.4.3 Implementation Strategies
- 2.4.4 Research Questions
- 2.5 Co-curricular Activities
- 2.5.1 Opportunities
- 2.5.2 Challenges
- 2.5.3 Implementation Strategies
- 2.5.4 Research Questions
- 3 Conclusions
- References
- Emergent Guiding Principles for STEM Education
- 1 Motivation
- 2 Recurring Themes
- 2.1 Student Experience
- 2.2 Learning Community
- 2.3 Availability
- 2.4 Learner Protection
- 3 Conclusion
- References
- X-FILEs Jam: Ideation Process and Outcomes
- 1 Motivations
- 2 Goals
- 3 Program Summary
- 3.1 Technology and Teaching and Learning Framework
- 3.2 Design
- 3.3 Jam's Summary of Events
- 4 Outcomes
- 4.1 Trends Generated from the STEM Idea Harvest
- 4.2 Amazing Idea-Solutions
- 5 Recommendations
- 6 Conclusion
- References
- Index.