Intertwingled : : The Work and Influence of Ted Nelson.
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Superior document: | History of Computing Series |
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TeilnehmendeR: | |
Place / Publishing House: | Cham : : Springer International Publishing AG,, 2015. ©2015. |
Year of Publication: | 2015 |
Edition: | 1st ed. |
Language: | English |
Series: | History of Computing Series
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Online Access: | |
Physical Description: | 1 online resource (157 pages) |
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Table of Contents:
- Intro
- Preface
- Acknowledgments
- Contents
- Contributors
- Part I: Artistic Contributions
- Chapter 1: The Computer Age
- Chapter 2: Odes to Ted Nelson
- 2.1 Intertwingling
- 2.2 Playful Mayhem
- 2.3 Early Admiration
- 2.4 Second Admiration
- 2.5 Photos at Oxford Internet Institute
- References
- Part II: Peer Histories
- Chapter 3: The Two-Eyed Man
- Chapter 4: Ted Nelson's Xanadu
- References
- Chapter 5: Hanging Out with Ted Nelson
- Chapter 6: Riffing on Ted Nelson-Hypermind
- Chapter 7: Intertwingled Inspiration
- Chapter 8: An Advanced Book for Beginners
- 8.1 Introduction
- 8.2 Cybercrud
- 8.3 Interactivity
- 8.4 The Hands-On Imperative
- 8.5 Complex Texts
- 8.6 "Everything Is Deeply Intertwingled"
- 8.7 Xanadu
- 8.8 Computer Creativity
- References
- Part III: Hypertext and Ted Nelson-Influenced Research
- Chapter 9: The Importance of Ted's Vision
- References
- Chapter 10: Data, Metadata, and Ted
- 10.1 Introduction
- 10.2 Collecting and Organizing Data
- 10.2.1 Theoretical Traditions
- 10.2.2 Practical Consequences
- 10.2.3 Managing Research Data
- 10.3 Provenance and Pluralism
- 10.4 Conclusion
- References
- Chapter 11: Making Links: Everything Really Is Deeply Intertwingled
- References
- Chapter 12: Ted Nelson
- 12.1 Introduction
- 12.2 Theodor Holm Nelson
- 12.3 Limits
- 12.4 Historical Perspective
- 12.5 Limitless
- Chapter 13: History Debugged
- References
- Chapter 14: We Can and Must Understand Computers NOW
- 14.1 Three Phrases
- 14.2 We Can and Must
- 14.3 Show Biz and Writing
- 14.4 All Simulation Is Political
- 14.5 Understand Computers How?
- 14.6 Reading and Writing
- 14.7 Conclusion
- References
- Chapter 15: The Future of Transclusion
- 15.1 Introduction
- 15.2 Background
- 15.3 Omitting Needless Features
- 15.3.1 Data Model Omissions.
- 15.3.2 User Interface Omissions
- 15.3.3 Programming Language Omissions
- 15.3.4 Results of Omissions Trajectory
- 15.4 The Value of Transclusion
- 15.4.1 Benefits and Costs of Transclusion
- 15.4.2 How Can Opportunities for Transclusion Be Expanded?
- 15.4.3 Expanding the Source of Accessible Material
- 15.4.4 What Are the Types of Transformation of Transclusions?
- 15.4.5 Decreasing the Grain Size Directly Transcludable
- 15.4.6 Making Transclusions Recursive
- 15.5 Conclusions
- References
- Chapter 16: Ted Nelson: A Critical (and Critically Incomplete) Bibliography
- 16.1 Introduction
- Theodor H. Nelson Bibliography
- Part IV: The Last Word
- Chapter 17: What Box?
- 17.1 Introduction
- 17.2 What It Was Like from the Inside
- 17.3 Philosophy of Intertwingularity
- 17.4 Movies and the Other Presentational Arts
- 17.5 Loner
- 17.6 My Plans
- 17.7 My Epiphany
- 17.8 The Long March
- 17.9 Seeking the Magic
- 17.10 Preamble to Xanalogical Documents: What's Wrong with the Web?
- 17.11 Seeking the True Generalization of Literature: Translit/Xanalogical Structure (Trademarked Xanadu)
- 17.12 Transpointing Windows
- 17.13 Xanalogical Structure
- 17.14 Our Other Intertwingled Software
- 17.14.1 Spreadsheet and Database Intertwingled in a Single Construct (Hyperthogonal Structure, Trademarked ZigZag)
- 17.14.2 The Most Generalized Mutidimensional Graphics Engine
- 17.15 Merging the Generalizations: Generalized Documents, Data Cells, and Viewer
- 17.16 Not in the Box
- 17.17 Today's Prison
- 17.18 Conclusion
- References.