Blender studio projects : digital movie-making / / Tony Mullen, Claudio Andaur.

"Learn how to get professional results from Blender. Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-st...

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Year of Publication:2010
Edition:1st ed.
Language:English
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Physical Description:xvii, 253 p. :; ill.
Notes:Includes index.
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spelling Mullen, Tony, 1971-
Blender studio projects [electronic resource] : digital movie-making / Tony Mullen, Claudio Andaur.
1st ed.
Indianapolis, Ind. : Wiley Pub., c2010.
xvii, 253 p. : ill.
Includes index.
"Learn how to get professional results from Blender. Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way. Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max. Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software. Shows you how to use Blender attributes and tools for professional results. Allows you to emerge with finished, renderable objects and assets for use in film, video, or games. Includes a DVD with starter, intermediate, and final files, plus movie files for reference. This unparalleled book contains everything you need to know to take your Blender skills to a new level"-- Provided by publisher.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Blender (Computer file)
Computer animation.
Motion pictures Editing Data processing.
Three-dimensional display systems.
Electronic books.
Andaur, Claudio, 1970-
ProQuest (Firm)
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=537298 Click to View
language English
format Electronic
eBook
author Mullen, Tony, 1971-
spellingShingle Mullen, Tony, 1971-
Blender studio projects digital movie-making /
author_facet Mullen, Tony, 1971-
Andaur, Claudio, 1970-
ProQuest (Firm)
ProQuest (Firm)
author_variant t m tm
author2 Andaur, Claudio, 1970-
ProQuest (Firm)
author2_variant c a ca
author2_role TeilnehmendeR
TeilnehmendeR
author_corporate ProQuest (Firm)
author_sort Mullen, Tony, 1971-
title Blender studio projects digital movie-making /
title_sub digital movie-making /
title_full Blender studio projects [electronic resource] : digital movie-making / Tony Mullen, Claudio Andaur.
title_fullStr Blender studio projects [electronic resource] : digital movie-making / Tony Mullen, Claudio Andaur.
title_full_unstemmed Blender studio projects [electronic resource] : digital movie-making / Tony Mullen, Claudio Andaur.
title_auth Blender studio projects digital movie-making /
title_new Blender studio projects
title_sort blender studio projects digital movie-making /
publisher Wiley Pub.,
publishDate 2010
physical xvii, 253 p. : ill.
edition 1st ed.
isbn 9780470875834 (electronic bk.)
callnumber-first T - Technology
callnumber-subject TR - Photography
callnumber-label TR897
callnumber-sort TR 3897.7 M83 42010
genre Electronic books.
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dewey-raw 006.6/96
dewey-search 006.6/96
oclc_num 637491547
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