The gamification of work : : the uses of games in the workplace / / Emmanuelle Savignac.

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Bibliographic Details
Superior document:Focus Series
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Place / Publishing House:London, [England] : : ISTE,, 2016.
2016
Year of Publication:2016
Language:English
Series:Focus Series.
Online Access:
Physical Description:1 online resource (203 pages) :; illustrations, tables.
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100 1 |a Savignac, Emmanuelle,  |e author. 
245 1 4 |a The gamification of work :  |b the uses of games in the workplace /  |c Emmanuelle Savignac. 
264 1 |a London, [England] :  |b ISTE,  |c 2016. 
264 4 |c 2016 
300 |a 1 online resource (203 pages) :  |b illustrations, tables. 
336 |a text  |2 rdacontent 
337 |a computer  |2 rdamedia 
338 |a online resource  |2 rdacarrier 
490 1 |a Focus Series 
504 |a Includes bibliographical references and index. 
588 |a Description based on print version record. 
590 |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2016. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. 
650 0 |a Game theory. 
655 4 |a Electronic books. 
776 0 8 |i Print version:  |a Savignac, Emmanuelle.  |t Gamification of work.  |d London, [England] : ISTE, c2016   |h vii, 172 pages   |z 9781786301239   |w 2016958348 
797 2 |a ProQuest (Firm) 
830 0 |a Focus Series. 
856 4 0 |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=4790366  |z Click to View