The business and culture of digital games : gamework/gameplay / / Aphra Kerr.

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Year of Publication:2006
Language:English
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Physical Description:x, 177 p. :; ill.
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020 |z 1412900468 (hbk.) 
020 |z 9781412900478 
020 |z 9781412900461 
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035 |a (CaONFJC)MIL125158 
035 |a (OCoLC)437202966 
040 |a MiAaPQ  |c MiAaPQ  |d MiAaPQ 
050 4 |a GV1469.17.S63  |b K47 2006 
100 1 |a Kerr, Aphra. 
245 1 4 |a The business and culture of digital games  |h [electronic resource] :  |b gamework/gameplay /  |c Aphra Kerr. 
260 |a Thousand Oaks, Calif. ;  |a London :  |b SAGE,  |c 2006. 
300 |a x, 177 p. :  |b ill. 
504 |a Includes bibliographical references (p. [159]-171) and index. 
533 |a Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. 
650 0 |a Computer games  |x Social aspects. 
650 0 |a Computer games  |x Economic aspects. 
655 4 |a Electronic books. 
710 2 |a ProQuest (Firm) 
856 4 0 |u https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=334566  |z Click to View