Gaming the system : : designing with Gamestar mechanic / / Katie Salen Tekinbas [and three others] ; foreword by James Paul Gee.
Saved in:
Superior document: | John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning |
---|---|
VerfasserIn: | |
TeilnehmendeR: | |
Place / Publishing House: | Cambridge, Massachusetts ;, London, England : : The MIT Press,, 2014. 2014 |
Year of Publication: | 2014 |
Language: | English |
Series: | John D. and Catherine T. MacArthur Foundation series on digital media and learning.
|
Online Access: | |
Physical Description: | 1 online resource (303 pages) :; illustrations, tables. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Gamestar mechanic for dummies / / by Jacob Cordeiro.
by: Cordeiro, Jacob,
Published: (2014.) -
ARM system developer's guide : designing and optimizing system software / / Andrew N. Sloss, Dominic Symes, Chris Wright, with a contribution by John Rayfield.
by: Sloss, Andrew N.
Published: (c2004.) -
Designing interactions / Bill Moggridge.
by: Moggridge, Bill.
Published: (c2007.) -
Architecture of Advanced Numerical Analysis Systems : : Designing a Scientific Computing System Using OCaml.
by: Wang, Liang.
Published: (2022.) -
Architecture of Advanced Numerical Analysis Systems : : Designing a Scientific Computing System using OCaml / / by Liang Wang, Jianxin Zhao.
by: Wang, Liang.
Published: (2023.)