Proceedings of the 2023 2nd International Conference on Educational Innovation and Multimedia Technology (EIMT 2023).

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Bibliographic Details
Superior document:Atlantis Highlights in Social Sciences, Education and Humanities Series ; v.8
:
TeilnehmendeR:
Place / Publishing House:Dordrecht : : Atlantis Press (Zeger Karssen),, 2023.
©2023.
Year of Publication:2023
Edition:1st ed.
Language:English
Series:Atlantis Highlights in Social Sciences, Education and Humanities Series
Online Access:
Physical Description:1 online resource (1241 pages)
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Table of Contents:
  • Intro
  • Preface
  • Committee Members
  • Contents
  • Peer-Review Statements
  • 1 Review Procedure
  • 2 Quality Criteria
  • 3 Key Metrics
  • Research on the Quality of University-Enterprise Patent Cooperation
  • 1 Introduction
  • 2 Analysis on the Quality of University Enterprise Patent Cooperation at the Technical Level
  • 2.1 Trend Analysis of School-Enterprise Cooperation Based on All Cooperative Patents
  • 3 Analysis on the Quality of University-Enterprise Patent Cooperation from the Perspective of Economy
  • 3.1 The Economic Value Judgment Based on Patent Operation
  • 3.2 The Economic Value Judgment Based on Geographical Distribution
  • 4 Analysis on the Quality of University Enterprise Patent Cooperation from the Legal Perspective
  • 5 Conclusions
  • References
  • Research on Teaching Quality Evaluation in Colleges and Universities Based on Data Mining
  • 1 Introduction
  • 2 Current Situation of Chinese Language and Literature Teaching in Universities Under the Background of Big Data Mining Technology
  • 2.1 Impact on Educational Objectives
  • 2.2 Influence of Teaching Resource Allocation
  • 2.3 Influence of Teaching Methods and Methods
  • 3 Data Mining Algorithms
  • 4 Design of Teaching Quality Evaluation Model Based on Data Mining Algorithm
  • 4.1 Quality Assessment Algorithm Model
  • 4.2 Factors Influencing the Quality of Chinese Language and Literature Teaching
  • 4.3 Evaluation Steps of Chinese Language Teaching Quality Based on Data Mining
  • 5 Case Analysis of Teaching Quality Evaluation Model
  • 5.1 Comparison of the Performance of the Teaching Quality Evaluation Model in Colleges and Universities with the Classic Model
  • 5.2 Effectiveness of Big Data Mining Technology
  • 6 Conclusion
  • References
  • SPSS Statistical Analysis of the Selection of Juvenile Female Sprinters in Heilongjiang Province Based on the "Body-Physiology" Model.
  • 1 Preface
  • 2 Materials and Methods
  • 3 Results and Discussion
  • 4 Conclusion
  • Bibliography
  • Technical Analysis of Chinese Men's Basketball 3X3 Defeat in Tokyo Olympic Games Based on Statistical Analysis of Internet Data
  • 1 Introduction
  • 2 Materials and Methods
  • 2.1 Approach
  • 2.2 Research Methods
  • 3 Results
  • 3.1 Analysis of Factors of Chinese Team's Defeat Against Serbia Team
  • 3.2 Analysis of Factors of Chinese Team's Defeat Against ROC Team
  • 3.3 Analysis of Factors of Chinese Team's Defeat Against Latvia Team
  • 3.4 Analysis of Factors of Chinese Team's Defeat Against Holland Team
  • 3.5 Analysis of Factors of Chinese Team's Defeat Against Japan Team
  • 4 Conclusion
  • References
  • Design and Implementation of Gym Management System Based on Web
  • 1 Introduction
  • 1.1 Research Background
  • 1.2 Domestic System Introduction
  • 2 Development Environment and Key Technologies
  • 2.1 MyEclipse
  • 2.2 JSP Technology
  • 3 Overall Design of the System
  • 3.1 System Module Design
  • 3.2 Member Added Module Design
  • 3.3 User Login Module Design
  • 3.4 Database Design
  • 4 System Function Realization
  • 4.1 Login Module
  • 4.2 Administrator Module
  • 4.3 Member Master Interface
  • 5 A Web-Based Gym Management System Test
  • 5.1 System Testing Process
  • 5.2 Test Results
  • 6 Conclusions
  • References
  • Study on the Scope of Primary School Service Area in the Old City of Ankang Based on Gis Spatial Analysis
  • 1 Introduction
  • 2 Study Area and Data
  • 2.1 Profile of the Study Area
  • 2.2 Data Source
  • 3 Technical Route and Research Method
  • 3.1 Technical Route
  • 3.2 Research Methods
  • 4 Results and Analysis
  • 4.1 Primary School Service Area Analysis
  • 4.2 The Division of School District Under the Analysis of Service Area
  • 5 Conclusion
  • References.
  • Promote the Construction of Youth Community Innovation and Entrepreneurship Education System of Jilin Animation Institute Based on Information + Database Platform
  • 1 Objectives of Mass Entrepreneurship Education System Construction
  • 2 Construction Principles
  • 3 Construction Path
  • 3.1 Construction of Curriculum System Project
  • 3.2 Establishing Scientific Education Evaluation Mechanism
  • 3.3 Supporting Information Data Management Platform
  • 4 Design of Mass Entrepreneurship and Entrepreneurship Education Management System Based on "YOuth Community" Theory
  • 5 Conclusions
  • References
  • Design and Application of Online Teaching Platform for Intelligent Thinking and Politics Based on Web Technology
  • 1 Introduction
  • 2 Key Technologies
  • 2.1 Java
  • 2.2 Spring
  • 2.3 Development Environment
  • 3 Function Realization
  • 3.1 Student Terminal
  • 3.2 Teacher Terminal
  • 4 Conclusion
  • References
  • Evaluation Method of Online Teaching Quality in Colleges and Universities Based on Fuzzy Analytic Hierarchy Process
  • 1 Introduction
  • 2 Research on the Evaluation Method of Online Teaching Quality in Colleges and Universities Based on Fuzzy Analytic Hierarchy Process
  • 2.1 Construction of Evaluation Index System Based on the Fuzzy Analytic Hierarchy Process
  • 2.2 Determination of Evaluation Weight
  • 3 The Experimental
  • 3.1 Experimental Environment
  • 3.2 Experimental Results
  • 4 Conclusion
  • References
  • The Construction of Online Assisted Teaching Platform of Film and Television Language Course Based on Javaweb
  • 1 Introduction
  • 2 Key Technologies
  • 2.1 MVC Design Pattern
  • 2.2 SSH Framework Technology
  • 2.3 Development Environment
  • 3 Overall Design
  • 4 Function Realization
  • 5 Conclusion
  • References.
  • The Design and Implementation of Digital Virtual Exhibition Platform for Arts and Crafts Design Based on 3D Web3D Technology
  • 1 Introduction
  • 2 Key Technologies
  • 2.1 Three.js
  • 2.2 WebGL
  • 2.3 Development Environment
  • 3 Overall Design
  • 4 Function Realization
  • 5 Conclusion
  • References
  • Impact of Online Education During Covid-19 Epidemic Lock-Down on Students' Satisfaction and Mental Health
  • 1 Introduction
  • 2 Main Problem
  • 3 Literature Review
  • 3.1 Online Education Impact on Students' Mental Health
  • 3.2 Online Education Impact on Students' Satisfaction
  • 4 Research Methods
  • 4.1 Information of Research Variables
  • 4.2 Time Spent in Daily Life with Satisfaction of e-learning Experience
  • 4.3 Time in Daily Life with Family Closeness
  • 4.4 Time Spent in Daily Life with Mental Health Condition
  • 4.5 Relationship Between Rating of Experience and Mental Health Condition
  • 4.6 Predictions of Mental Health Condition
  • 5 Discussion and Recommendations
  • 6 Conclusions
  • References
  • Research on the Construction and Application of University Data Middle-End Under the Background of Education Digital Transformation
  • 1 Introduction
  • 2 The Traditional Shared Data Center Construction Mode and Existing Problems
  • 3 The Relevant Concepts and Construction Significance of the Data Middle-End
  • 4 Architecture Design of University Data Middle-End
  • 4.1 Data Acquisition Layer
  • 4.2 Data Storage Layer
  • 4.3 Data Management Layer
  • 4.4 Data Open Layer
  • 4.5 Data Application Layer
  • 5 Practice and Effect of Data Middle-End Construction in Universities
  • 5.1 Uniform Data Standards have been Formulated
  • 5.2 A School-Level Data Asset Platform has been Built
  • 5.3 A Data Application Service System Has Been Constructed
  • 6 Conclusions
  • References.
  • Construction of Marketing Network Teaching Platform Under the Background of Internet + Education
  • 1 Introduction
  • 2 Key Technologies
  • 2.1 C#
  • 2.2 Asp.Net
  • 2.3 Development Environment
  • 3 Functional Implementation
  • 3.1 Courses and Resources
  • 3.2 Homework and Exams
  • 3.3 Practice and Internship
  • 3.4 Communication and Display
  • 4 Conclusion
  • References
  • A Hybrid Teaching Reform to Enhance Higher Order Thinking and Integrate Ideological and Political Objectives in an Environment for Smart Learning
  • 1 Introduction
  • 2 OBE Concepts
  • 3 Overall Design of a Hybrid Teaching Reform
  • 3.1 Teaching Reform Objectives
  • 3.2 Smart Learning Environment
  • 3.3 Model for Learning Effectiveness Analysis
  • 4 Implementation Effect Feedback
  • 5 Conclusion
  • References
  • Development and Application of Teaching Evaluation System in Higher Vocational Colleges Based on BP Neural Network
  • 1 Introduction
  • 2 Development Process
  • 3 Detailed Function Realization
  • 3.1 User Login
  • 3.2 Teaching Evaluation Index Data Input
  • 3.3 Output of Teaching Evaluation Results
  • 4 Conclusion
  • References
  • Design and Construction of Comprehensive Platform of Ideological and Political Education in Colleges and Universities from the Perspective of Internet Plus
  • 1 Introduction
  • 2 Introduction of Key Technologies
  • 2.1 Development Process
  • 3 Functional Implementation
  • 3.1 Education Module
  • 3.2 Evaluation Module
  • 4 Conclusion
  • References
  • Design and Development of Remote Training Platform for Work-Study Skills Based on Streaming Media
  • 1 Introduction
  • 2 Development Environment
  • 3 Function Realization
  • 3.1 Project Registration
  • 3.2 Online Training
  • 3.3 Training Evaluation
  • 3.4 Personal Center
  • 4 Conclusion
  • References.
  • The Construction of College Employment Distance Guidance Service Platform Based on Streaming Media Technology.