Code-It Workbook 4 : : Problem Solving Using Scratch.

Code IT Primary Programming SeriesBasic computer coding is now among the most important skills a child can have for their future.

Saved in:
Bibliographic Details
:
Place / Publishing House:London : : University of Buckingham Press, The,, 2015.
Ã2015.
Year of Publication:2015
Edition:1st ed.
Language:English
Online Access:
Physical Description:1 online resource (47 pages)
Tags: Add Tag
No Tags, Be the first to tag this record!
id 50028912295
ctrlnum (MiAaPQ)50028912295
(Au-PeEL)EBL28912295
(OCoLC)1323250609
collection bib_alma
record_format marc
spelling Bagge, Phil.
Code-It Workbook 4 : Problem Solving Using Scratch.
1st ed.
London : University of Buckingham Press, The, 2015.
Ã2015.
1 online resource (47 pages)
text txt rdacontent
computer c rdamedia
online resource cr rdacarrier
Intro -- Title -- Copyright -- Contents -- How to use this book -- 4A. Times Tables Game -- 4B. Perimeter -- 4C. Clock -- 4D. Cartesian Coordinates -- 4E. Translation, Enlargement &amp -- Rotation -- 4F. Primary Games Maker -- 4G. Tilt Switch -- 4H. Chatbot.
Code IT Primary Programming SeriesBasic computer coding is now among the most important skills a child can have for their future.
Description based on publisher supplied metadata and other sources.
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Electronic books.
Print version: Bagge, Phil Code-It Workbook 4: Problem Solving Using Scratch London : University of Buckingham Press, The,c2015 9781908684578
ProQuest (Firm)
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=28912295 Click to View
language English
format eBook
author Bagge, Phil.
spellingShingle Bagge, Phil.
Code-It Workbook 4 : Problem Solving Using Scratch.
Intro -- Title -- Copyright -- Contents -- How to use this book -- 4A. Times Tables Game -- 4B. Perimeter -- 4C. Clock -- 4D. Cartesian Coordinates -- 4E. Translation, Enlargement &amp -- Rotation -- 4F. Primary Games Maker -- 4G. Tilt Switch -- 4H. Chatbot.
author_facet Bagge, Phil.
author_variant p b pb
author_sort Bagge, Phil.
title Code-It Workbook 4 : Problem Solving Using Scratch.
title_sub Problem Solving Using Scratch.
title_full Code-It Workbook 4 : Problem Solving Using Scratch.
title_fullStr Code-It Workbook 4 : Problem Solving Using Scratch.
title_full_unstemmed Code-It Workbook 4 : Problem Solving Using Scratch.
title_auth Code-It Workbook 4 : Problem Solving Using Scratch.
title_new Code-It Workbook 4 :
title_sort code-it workbook 4 : problem solving using scratch.
publisher University of Buckingham Press, The,
publishDate 2015
physical 1 online resource (47 pages)
edition 1st ed.
contents Intro -- Title -- Copyright -- Contents -- How to use this book -- 4A. Times Tables Game -- 4B. Perimeter -- 4C. Clock -- 4D. Cartesian Coordinates -- 4E. Translation, Enlargement &amp -- Rotation -- 4F. Primary Games Maker -- 4G. Tilt Switch -- 4H. Chatbot.
isbn 9781800317963
9781908684578
genre Electronic books.
genre_facet Electronic books.
url https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=28912295
illustrated Not Illustrated
oclc_num 1323250609
work_keys_str_mv AT baggephil codeitworkbook4problemsolvingusingscratch
status_str n
ids_txt_mv (MiAaPQ)50028912295
(Au-PeEL)EBL28912295
(OCoLC)1323250609
carrierType_str_mv cr
is_hierarchy_title Code-It Workbook 4 : Problem Solving Using Scratch.
marc_error Info : Unimarc and ISO-8859-1 translations identical, choosing ISO-8859-1. --- [ 856 : z ]
_version_ 1792331068202811392
fullrecord <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01863nam a22003733i 4500</leader><controlfield tag="001">50028912295</controlfield><controlfield tag="003">MiAaPQ</controlfield><controlfield tag="005">20240229073849.0</controlfield><controlfield tag="006">m o d | </controlfield><controlfield tag="007">cr cnu||||||||</controlfield><controlfield tag="008">240229s2015 xx o ||||0 eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781800317963</subfield><subfield code="q">(electronic bk.)</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="z">9781908684578</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(MiAaPQ)50028912295</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(Au-PeEL)EBL28912295</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)1323250609</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">MiAaPQ</subfield><subfield code="b">eng</subfield><subfield code="e">rda</subfield><subfield code="e">pn</subfield><subfield code="c">MiAaPQ</subfield><subfield code="d">MiAaPQ</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Bagge, Phil.</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Code-It Workbook 4 :</subfield><subfield code="b">Problem Solving Using Scratch.</subfield></datafield><datafield tag="250" ind1=" " ind2=" "><subfield code="a">1st ed.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">London :</subfield><subfield code="b">University of Buckingham Press, The,</subfield><subfield code="c">2015.</subfield></datafield><datafield tag="264" ind1=" " ind2="4"><subfield code="c">Ã2015.</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 online resource (47 pages)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">computer</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">online resource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="505" ind1="0" ind2=" "><subfield code="a">Intro -- Title -- Copyright -- Contents -- How to use this book -- 4A. Times Tables Game -- 4B. Perimeter -- 4C. Clock -- 4D. Cartesian Coordinates -- 4E. Translation, Enlargement &amp;amp -- Rotation -- 4F. Primary Games Maker -- 4G. Tilt Switch -- 4H. Chatbot.</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">Code IT Primary Programming SeriesBasic computer coding is now among the most important skills a child can have for their future.</subfield></datafield><datafield tag="588" ind1=" " ind2=" "><subfield code="a">Description based on publisher supplied metadata and other sources.</subfield></datafield><datafield tag="590" ind1=" " ind2=" "><subfield code="a">Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2024. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries. </subfield></datafield><datafield tag="655" ind1=" " ind2="4"><subfield code="a">Electronic books.</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Print version:</subfield><subfield code="a">Bagge, Phil</subfield><subfield code="t">Code-It Workbook 4: Problem Solving Using Scratch</subfield><subfield code="d">London : University of Buckingham Press, The,c2015</subfield><subfield code="z">9781908684578</subfield></datafield><datafield tag="797" ind1="2" ind2=" "><subfield code="a">ProQuest (Firm)</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=28912295</subfield><subfield code="z">Click to View</subfield></datafield></record></collection>