XNA 4 3D game development by example : beginner's guide / / Kurt Jaegers.

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Year of Publication:2012
Language:English
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Physical Description:vi, 303 p. :; ill.
Notes:Includes index.
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record_format marc
spelling Jaegers, Kurt.
XNA 4 3D game development by example [electronic resource] : beginner's guide / Kurt Jaegers.
Birmingham : Packt Publishing, 2012.
vi, 303 p. : ill.
Includes index.
Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries.
Computer games Programming.
Computer games Design.
Electronic books.
ProQuest (Firm)
https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=1036250 Click to View
language English
format Electronic
eBook
author Jaegers, Kurt.
spellingShingle Jaegers, Kurt.
XNA 4 3D game development by example beginner's guide /
author_facet Jaegers, Kurt.
ProQuest (Firm)
ProQuest (Firm)
author_variant k j kj
author2 ProQuest (Firm)
author2_role TeilnehmendeR
author_corporate ProQuest (Firm)
author_sort Jaegers, Kurt.
title XNA 4 3D game development by example beginner's guide /
title_sub beginner's guide /
title_full XNA 4 3D game development by example [electronic resource] : beginner's guide / Kurt Jaegers.
title_fullStr XNA 4 3D game development by example [electronic resource] : beginner's guide / Kurt Jaegers.
title_full_unstemmed XNA 4 3D game development by example [electronic resource] : beginner's guide / Kurt Jaegers.
title_auth XNA 4 3D game development by example beginner's guide /
title_new XNA 4 3D game development by example
title_sort xna 4 3d game development by example beginner's guide /
publisher Packt Publishing,
publishDate 2012
physical vi, 303 p. : ill.
callnumber-first Q - Science
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callnumber-sort QA 276.76 C672 J34 42012
genre Electronic books.
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url https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=1036250
illustrated Illustrated
oclc_num 815979478
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