XNA 4 3D game development by example : beginner's guide / / Kurt Jaegers.
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Year of Publication: | 2012 |
Language: | English |
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Physical Description: | vi, 303 p. :; ill. |
Notes: | Includes index. |
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Jaegers, Kurt. XNA 4 3D game development by example [electronic resource] : beginner's guide / Kurt Jaegers. Birmingham : Packt Publishing, 2012. vi, 303 p. : ill. Includes index. Electronic reproduction. Ann Arbor, MI : ProQuest, 2015. Available via World Wide Web. Access may be limited to ProQuest affiliated libraries. Computer games Programming. Computer games Design. Electronic books. ProQuest (Firm) https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=1036250 Click to View |
language |
English |
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Electronic eBook |
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Jaegers, Kurt. |
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Jaegers, Kurt. XNA 4 3D game development by example beginner's guide / |
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Jaegers, Kurt. ProQuest (Firm) ProQuest (Firm) |
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ProQuest (Firm) |
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TeilnehmendeR |
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ProQuest (Firm) |
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Jaegers, Kurt. |
title |
XNA 4 3D game development by example beginner's guide / |
title_sub |
beginner's guide / |
title_full |
XNA 4 3D game development by example [electronic resource] : beginner's guide / Kurt Jaegers. |
title_fullStr |
XNA 4 3D game development by example [electronic resource] : beginner's guide / Kurt Jaegers. |
title_full_unstemmed |
XNA 4 3D game development by example [electronic resource] : beginner's guide / Kurt Jaegers. |
title_auth |
XNA 4 3D game development by example beginner's guide / |
title_new |
XNA 4 3D game development by example |
title_sort |
xna 4 3d game development by example beginner's guide / |
publisher |
Packt Publishing, |
publishDate |
2012 |
physical |
vi, 303 p. : ill. |
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QA76 |
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Electronic books. |
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Electronic books. |
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https://ebookcentral.proquest.com/lib/oeawat/detail.action?docID=1036250 |
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815979478 |
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